Modelling a 608 Bearing

My adventure in Blender’s 3D world continues with modelling a 608 bearing, based on the tutorial/book Precision Modelling by Robert Brook.

Today, I have completed first three parts:

  1. Reference Geometry – b015_608_bearing_part_01.blend
  2. The Inner and Outer Race – b016_608_bearing_part_02.blend
  3. Adding the Ball Bearings – b017_608_bearing_part_033.blend

To summarize new things I have just learned:

  1. I can create a face from two vertices (Fkey). Until now, I have always associated a face with the union of three or more vertices, but pressing Fkey, I can create an edge between two vertices.
  2. How to draw a fillet and a chamfer. I will not detail anything here. Second part of the tutorial explains everything better I can do myself.
  3. Hkey is used to hide selected vertices. Whilst I have tried to model the body of the vessel, a week ago, I wished I knew this shortcut. It simplifies a lot the model so it is easier to add new elements without going too messy in Editing / Wired(Zkey) mode.
  4. To place the 3D cursor in the of a selection, I need to select two or more vertices and bring up the snap menu (Shift+S) then select Cursor->Selection.

I hope this tips will be useful as well for other people not too experienced with Blender.

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